An old fashioned wooden dresser with some modern accessories. Texturing was mostly base materials done in Substance Designer, with some details done in Photoshop. I used a fabric generator (available here: https://www.artstation.com/marketplace/p/GGVg/41-fabric-material-mega-fabric-generator) to create the cloth textures in Substance Painter. Everything was modeled in Maya and rendered in Marmoset Toolbag.